Vol. 26 No. 1 (2023): Anno XXVI, 1-2023
Articles

Un gioco da ragazze? Nuove eroine videoludiche tra realtà e idealizzazione

Dalila Forni
Università di Firenze

Published 2023-07-18

Keywords

  • narrative videogames,
  • gender,
  • identity,
  • collective imagination,
  • education

How to Cite

Forni, D. (2023). Un gioco da ragazze? Nuove eroine videoludiche tra realtà e idealizzazione. Studi Sulla Formazione/Open Journal of Education, 26(1), 181–196. https://doi.org/10.36253/ssf-10829

Abstract

Videogames are a fundamental tool in shaping new generations’ collective imagination. In particular, videogames usually present limited depictions of masculinity and femininity and, for this reason, offer canonical norms concerning gender identity. The present paper explores narrative videogames as a key medium to indirectly deconstruct gender canons. Specifically, the paper focuses on the analysis of non-conventional female identities in three videogames based on the adventures of three different protagonists that counteracts gender standards.

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